Hopefully at this point you are ready to submit the job and begin rendering. By now you should have:
• Set your render output settings in Maya
• Uploaded your Maya project to the farm’s network through Elements.
• Checked the file to ensure no textures or references are missing.
If everything looks good, we’re ready to render.
With your Maya scene open, locate the Deadline tab and select the green Submit to Deadline icon. This will open the Deadline submitter plug-in which allows us to submit jobs directly from Maya.

Fill out the following information highlighted in red:

Job Name – This is just a description used on the farm, so it can be anything that helps you to identify your job.
Pool – A label that describes your status in the university, which helps us to prioritise renders.
Frames List – The range of frames you wish to render. If you have set up your render settings in Maya the Frame List should already be set but confirm it is correct.
Camera – The camera you wish to render.
Project Path – The top level folder of your Maya project, it should contain all of the sub folders created in the project window in Maya, including Scenes, Images, SourceImages, Data, etc. If you have set your project this should automatically appear linked to your Elements folder.
Output Path – This will default to the Images folder, which is a good location to use. If you have set your project this should automatically appear linked to your Elements folder.
Submit Job – Finally select this button to submit your job to the render farm.
Once you have submitted your job, launch Deadline Monitor 10 to view the progress of your render job.
Deadline Monitor 10 offers detailed information and control options for each job and Worker in the render farm. It provides normal users a means of monitoring and controlling their jobs.

